Educational Technology and Mobile Learning

Thursday, February 19, 2015

RSA #4 Game-Based Learning


RSA #4: Game-Based Learning

Module Sources:




 

Additional Sources:






Module Summary:

                The focus of this week’s module is Game-Based learning. Game-based Learning uses competitive exercises that allow students to challenge each other or themselves in order to motivate them to learn and process information more efficiently (Teed. 2015). Utilizing games in the classroom make learning fun, liven up the classroom, and motivate students to learn in and outside the classroom. Correctly utilizing GBL involves an element that engages players in a learning activity through a storyline. In order to create a truly educational game, the instructor needs to make sure that learning the material is essential and correlates to scoring and winning the game. The concepts within the game need to relate to the outcome in order for the students to be truly intrinsically motivated. Truly engaging games that can be adopted for learning include video games, board and card games, and apps on the IPAD. GBL motivates students to learn more efficiently while immersing them in material and content so they process the information more effectively. GBL also encourages students to learn from their mistakes and continue to persist until the problem is solved. In order to teach using GBL teachers need to construct an atmosphere of clear expectations regarding the games and their use. It is crucial that the teacher understands how to give students points for accomplishing certain goals within the lesson that will reward the students for their progress or achievements. A final reward is another motivator that can be used to motivate students for optimal performance as well. Finally, it is best to test the game, no matter what format, before the students play it for accuracy, and to ensure it works properly.

 

 

Online Resource Summaries:

                The online resources were very valuable and further explained and detailed the benefits and importance of Game-Based Learning in a variety of classrooms. The Educational Technology Review article (Ed Tech Review 2015) details what game-based learning is along with the benefits of it in the classroom. It also provides the teacher a checklist for how to construct a GBL lesson and how to prepare and reflect for the outcomes accordingly. The Learn NC article is fabulous for it’s in depth description of GBL. It details what GBL is, the history involved, the components, benefits, limitations, and use for special need children. This site offers every bit of information a person would want to know regarding digital GBL (Coffey 2015). In the article, “Computer Games and Learning: Digital Game-Based Learning” Marc Pensky discusses how students have evolved and process information much differently than they did many years ago. By the time a large amount of students reach college they have logged thousands of hours of video games. This has changed the way they learn and cognitively process information. The article goes on to inform the reader that if game-based learning can be adopted to fit lessons within curriculum then the achievement and retention rate will increase as well. The last two resources give an example on how to include GBL within an actual lesson. It details the steps taken along with how GBL was blended with a variety of learning methods. The last journal article summarizes how it is time to recognize the benefits DGBL and start to utilize it the classroom. It also explains how DGBL has revolutionized the way students learn and process information and how students are yearning for this style of learning.

Comparing and Contrasting Additional/Module Resources:

                Both the additional and module resources produce valuable information regarding Game-Based Learning. Both articles explained what GBL looks like in the classroom and the process that need to be taken in order for it to be effective. Both resources also detailed real life examples that proved the learn method works and that student achievement and retention can be increased. The online articles have mentioned a few times that the idea of GBL has been around for a long time but that teachers and administrators have been hesitant to use it because they thought it was not best practice. The online articles also show a correlation between student achievements when using GBL and when they are not with student who have learning disabilities or IEPs. Student with disabilities are much more likely to benefit from the GBL method because of the rewards and intrinsic motivators that come attached when playing a game. I did not notice how both the module readings and additional online readings did not mention much information about the limitations or downfalls with GBL. Although, GBL is a valuable tool and asset in the classroom it does not come without risks and distractions. I think it is clear that the risks far outweigh the rewards which were evident in all of the readings.

Game-Based Learning in an Educational Setting:

                Game Based-Learning is best utilized in educational settings where students need extra motivation to learn and process information. GBL also works great to supplement or reinforce daily lessons. The games can be used as a daily lesson or as a quarterly or semester long project. Games can be used as formal or informal assessment to understand student’s content knowledge. As a Special Education teacher I often utilize GBL in a variety of formats for students that behavioral disorders, learning disabilities, or physical ailments because it makes learning fun which is something that many of my students do feel when they are in the classroom. Games can boost the student’s confidence and make them feel successful which in turn can carry over to their assessments and daily assignments. GBL also helps me gather authentic assessments in different skill areas because the students I service are more apt to try harder and show their true knowledge through a game then a paper and pencil test. Teachers who use games in their classrooms to instruct, support, and review knowledge will unquestionably see in increase in assessment scores and retention rates. GBL is a great way for teachers to manipulate students into learning a concept or idea without have to directly instruct them through a workbook or lecture. GBL can work with other learning methods in the classroom or on its own. In order to reach the minds of students today I believe all teachers should use some component of this learning method.

 

References:

 

1.       Coffey, Heather. "Digital Game-based Learning." Digital Game-based Learning. UNC School of   Education, n.d. Web. 19 Feb. 2015.

 

2.       Papastergiou, M. (2009). Digital game-based learning in high school computer science    education: Impact on educational effectiveness and student motivation. Computers &              Education, 52(1), 1-12.

 

3.       Prensky, M. (2005). Computer games and learning: Digital game-based learning. Handbook of    computer game studies, 18, 97-122.

 

4.       Teed, Rebecca. "Game-Based Learning." Games. Carleton College, n.d. Web. 18 Feb. 2015.

 

5.       Trybus, J. (2014).  Game-based learning: What it is, why it Works, and where it's going.  New       York, NY:  New Media Institute.  Retrieved from http://www.newmedia.org/about-new-           media-institute-(nmi).html

 

6.       Van Eck, R. (2006). Digital game-based learning: It's not just the digital natives who are restless.                 EDUCAUSE review, 41(2), 16.

 

 

7.       "What Is GBL (Game-Based Learning)?" - EdTechReview™ (ETR). ETR, n.d. Web. 19 Feb. 2015.

Friday, February 13, 2015

RSA #3 Resource Based Learning



RSA #3: Resource Based Learning
Module Sources:
Additional Sources:
Module Summary:
                The focus of this week’s module is Resource-based learning. Resource-based learning involves students, teachers, librarians and technology specialists in the effective use of a wide range of print, non-print and human resources. Resource-based learning lends itself to the development of individual students by accommodating their variety of interests, experiences, learning styles, needs and ability levels. Students who use a number of resources in various roles for learning have the opportunity to understand and retain a theme, issue, or topic of study in ways which allow for an understanding of learning styles and access to the theme or topic by cognitive or affective modes.
In a resource-based learning environment, teachers encourage students to use a variety of resources to seek information and solve problems. Students and teachers make decisions about the appropriate sources of information and tools for learning and how to access them. Students can use a range of print resources such as text books, novels, magazines, newspapers, World Wide Web texts and library reference works. Some students choose to use multimedia technologies such as videotape and videodisk, CD-ROM, software tools and simulation/modeling tools to enhance their content. The use of primary documents such as historic records, original studies and reports, legislative documents are vital for citing authentic based evidence. Technology has now allowed for computer networking and telecommunications for both data access and participation in learning communities to better support the students in their collaboration. Students use their local communities for the rich supply of materials, human resources and information provided by businesses, social service agencies, citizens' groups, teachers' centers, public and university libraries, cultural federations, theaters and cinemas as well. The mass media such as cable and network television, radio broadcasts, and other national and international print allow students to retrieve information as well. The most important role of a teacher during RBL is to promote involvement and interaction during the process. RBL is student centered meaning they are accountable for their information and learning.

Online Resource Summaries:
                The online resources were very valuable and further explained the purpose of RBL and how it can be best utilized within the classroom. According to the online article written by the department of education,” In today's rapidly changing society, students must have the opportunity to develop the ability to retrieve, assess, and apply information. As we equip students with these skills we will help ensure that learning does not end with the completion of formal education, but continues throughout life. These goals can best be achieved through resource-based teaching and learning, that is, a library program fully integrated with the school's instructional program with technology specialists, librarians and teachers using a cooperative program planning approach”. These additional online resources explain the best practices on how to utilize RBL along with how to adapt it to the diversity of learners that are in the schools. The articles also give examples of RBL and lessons it can be applied to. They also state how RBL can also supplement other methods of teaching such as project and inquiry based learning.
 Comparing and Contrasting Additional/Module Resources:
                Both the additional and module resources had similar thoughts on what resource-based learning looks like and how it can be utilized.  Both articles explain RBL in detail and model how it can be implemented in the classroom. The additional articles give examples on how RBL can be combined with other forms of learning methods to enhance or diversify learning. Giving students multiple methods to obtain information is researched best practices and allows students to learn in various capacities. The module resources provided a YouTube video of RBL in practice and displays how the students benefitted from the process. The additional resources also provided detailed experiments using RBL in classrooms showing data that proves its worth and how it can improve student achievement. The journal articles give proof that RBL does work and benefits a variety of learners.
Resource-Based Learning in an Educational Setting:
                RBL could best be utilized in an educational setting where students are researching a project using another theory such as project based learning and want to supplement their project with various resources to convey meaning or understanding. For example students may be doing a project on the Battle of Bunker Hill and choose to use multiple resources to represent and explain what happened. Students could use YouTube videos, online print articles, journal entries documenting the battle and how it was won, video reenactments depicting what happened, or podcasts explaining the significance of the battle. RBL allows for multiple means of materials to be used that best meet the needs of the students. Students can then display their findings in the different forms in order to convey learning objectives to their classmates and teachers. The instructor can facilitate and guide the students in the search for the information while allowing the students to pick the format in which best explains their ideas.

References:

1.       David, Jane L. "Membership." Educational Leadership: Teaching Students to Think: Resource-    Based    Learning. ASCD, Jan.-Feb. 2008. Web. 06 Feb. 2015.

2.       Campbell, L., Flageolle, P., Griffith, S., Wojcik, C. (2014). Resource-based Learning. Retrieved      from: http://epltt.coe.uga.edu/index.php?title=Resource-Based_Learning.

3.       Hill, Janette R. "Teaching and Learning in Digital Environments: The Resurgence of Resou." Rce-based Learning. Kluwer Academic Publishers, 13 Feb. 2015. Web. 13 Feb. 2015


4.       "Meridian: Getting a Grip on Project-Based Learning Page 3." Meridian: Getting a Grip on            Project-Based Learning Page 3. NC State University, 5 Dec. 2002. Web. 06 Feb. 2015.

5.       Malcom, Ryan. "Resourced Based Learning Strategies." Research in Learning Technology. Co-     Action Publishing, n.d. Web.

6.       "Why Resource Based Learning (PRBL)?" Resource Based Learning. Buck Institute for Education,               n.d.                 Web. 06 Feb. 2015.




Friday, February 6, 2015

RSA #2: Project-Based Learning


RSA #2: Project based learning

Module Sources:



Additional Sources:





Module Summary:

                The focus of this week’s module is Project-based learning. PBL stems from the notion that students learn and retain best by solving real world problems. Students become more engaged with the material while the teacher serves more as a moderator who leads them through their own reflections and ideas. PBL works best when students work collaboratively in groups while trying to utilize each other ideas and strengths in order to solve a problem. Studies have shown that students who use PBL retain material much long and are more inclined to enjoy their education and participate in it (Edutopia 2014). PBL gets students more involved within the problem and requires much higher critical thinking skills. This allows students to think above and beyond the typical lower order specific answer based questions.            

Online Resource Summaries:

                The online resources were very valuable and further explained the purpose of PBL and who specifically it could be intended for. The journal article titled, “The Effectiveness of Project based Learning on Pupils with Learning Difficulties", detailed an experiment that included 6 4th grade students from Greece who had identified learning abilities within the mainstream classroom. In this experiment the students were monitored and assessed over an 8 week period in which data concluded that the students obtained and retained more knowledge using a version of PBL over the traditional classroom teaching methods. The Meridian article, created by staff from NC State, concluded that Project-based learning offers an engaging instructional method to make learners active constructors of knowledge. Rooted in constructivism, constructionism and collaborative learning, project-based learning has strong theoretical support for successful achievement. Examples of project-based learning from the literature, such as project-based science, disciplined inquiry and Web Quests, offer an opportunity to truly see how achievement differs with this method. The other articles detail PBL and offer links to other websites to focus in on specific portions of PBL and how they are utilized. They also offer links to videos that can show PBL within actual authentic classrooms.

Comparing and Contrasting Additional/Module Resources:

                Both the additional and module resources had the same sentiments towards Project-based learning. The additional resources broke down individual steps within the learning process and offered advice on how to implement them. The articles and modules also slightly differed upon how teacher would be used as a moderator. The Module resources reflected more of a moderator or hands on type approach when dealing with the groups while the journal articles reflected more of a wait and see approach meaning let the students try and work through the problems on their own as much as possible and just ensure the rubric and guidelines are being met. Then, after the projects are complete review them and interject your own opinions. Another difference highlighted in the additional articles was the impact PBL has on students with learning disabilities. Research has shown that students benefit much more from PBL when they have IEP’s. Overall, the concepts and theories were the same and both revealed pertinent information regarding the success of PBL in classroom around the world.

Project-Based Learning in an Educational Setting:

                PBL is best used in educational settings where students may struggle making connections to how the school content relates to real life. It may also be used in cases where the students are not grasping the material in traditional lecture or other class discussion formats. This allows the students to take responsibly for the research and investigation aspects while the teacher moderates and observes what is taking place by the groups. For example, instead of traditionally teaching the concept of how to find perimeter in geometry students can investigate a world problem pertaining to the concept. It could involve how to find perimeter, cost of materials once perimeter is found, cost of labor, and creating a whole bid about building a home. This would require extensive research along with planning and math skills. This would incorporate various skills and activities while still trying to achieve the understanding of perimeter.

 

References:

1.       David, Jane L. "Membership." Educational Leadership: Teaching Students to Think: Project-Based            Learning. ASCD, Jan.-Feb. 2008. Web. 06 Feb. 2015.

 

2.       Filippitaou, Diamanto. "The Effectiveness of Project based Learning on Pupils with Learning        Difficulties." Efffectiveness.PDF. University of Thessaly, Jan.-Feb. 2010. Web. 06 Feb.                2015.

 

3.       Lee, Shannon D. "12 Timeless Project-Based Learning Resources." TeachThought. Online             Schools, 06 July 2013. Web. 06 Feb. 2015.

 

 

4.       "Meridian: Getting A Grip On Project-Based Learning Page 3." Meridian: Getting a Grip on           Project-Based Learning Page 3. NC State University, 5 Dec. 2002. Web. 06 Feb. 2015.

 

5.       Miller, Andrew. "Project-Based Learning and the Common Core: Resource Roundup." Edutopia.              George Lucas Educational Foundation, 10 Mar. 2014. Web. 06 Feb. 2015.

 

6.       "Why Project Based Learning (PBL)?" Project Based Learning. Buck Institute for Education, n.d.                 Web. 06 Feb. 2015.

Saturday, January 31, 2015

RSA 1: Professional Learning Communities



RSA 1: Professional Learning Communities

Online Resource:


Through the text book readings and journal articles, we are reminded that the PLCs are designed to improve student results. It has been perceived that schools need to correct their results with picking the correct curriculum, using the right teaching strategy, and preparing the perfect schedule.  We are reminded in Dufour’s (2004) textbook, Educational Leadership; schools only continuously improve if they switch their focus from inputs to outcomes and from activities to results. 
Additionally, the Center for Comprehensive School Reform and Improvement (2009) outlines various other definitions of PLCs. PLCs are also known as a group of people sharing and critically interrogating their practice in an ongoing, reflective, collaborative, inclusive learning-oriented and growth-promoting way. This definition correlates to Dufour’s belief that educators need to start critiquing the way they are instructing in order to change results of the students.
In order to achieve these results in the assigned PLC, staff will need to create a results orientation.  In forming a results orientation, PLCs will define their SMART goals that specifically align with the goals of the school and district. Goals are continuously maintained and changed based on student results.  The biggest challenge that teachers face is being able to score results quickly along with their daily classroom expectations. In addition, finding the time to discuss those results within a reasonable time frame can be difficult at the beginning of this process.
McLaughlin and Talbert (2006) offer this definition: “teachers work collaboratively to reflect on practice, examine evidence about the relationship between practice and student outcomes, and make changes that improve teaching and learning for the particular students in their classes”. This definition reinforces the ideas that Dufour presented in the chapter readings. In order for PLCs to continuously grow with new formative assessments to reach desired SMART goals, PLCs will need to work together in teams and be given support from department chairs and administration.

References
DuFour, R. (2004).  What is a "professional learning community?"  Educational Leadership,             61(8), 6-11.

McLaughlin, & Talbert (2006). Building school based teacher learning communities: 

Professional strategies to improve student achievement. New York: Teachers College
           
 Press.

"Professional Learning Communities - What Is a PLC?" Professional Learning Communities -                   What Is a PLC? Learning Point Associates, Mar.-Apr. 2009. Web. 31 Jan. 2015.

Servage, Laura. "Critical and Transformative Practices in Professional Learning Communities."     Teacher Education Quarterly 35.1, Communities of Practice (2008): 63-77. Web.